package com.crl.gClient
{
	import com.crl.gClient.view.ActorBitmapView;
	import com.crl.game.simulation.client.ActorProxy;
	
	
	/**
	 * 游戏行动者 
	 * @author crl
	 * 
	 */	
	public class Player extends ActorProxy
	{
		
		
		public function Player(id:int)
		{
			super(id);
			
			view=new ActorBitmapView();
		}
		
	
	}
}